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Devlog
Devlog 27/12 - Inventory, Quests & Core RPG Systems Update
December 27, 2025
by
TyraNight
#inventory, #quest
Hello everyone 👋 Today’s work was focused on strengthening the core RPG mechanics and improving how information is presented to the player. This update is a solid step forward in making the game...
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Devlog 22/12 - Dev Update – Quest System (WIP)
December 21, 2025
by
TyraNight
Today I started working on the first version of the quest system for the game. It is already possible to: assign a quest through an NPC have dialogues change depending on quest progress manage multipl...
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Devlog 19/12 - Post Process and Cycle Night / Day
December 19, 2025
by
TyraNight
Today I worked on several small but important improvements to the game. I added a sound effect when picking up items , which makes interactions feel much more satisfying and responsive. I also spent t...
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Devlog du 17/12 – Today inventory system progress
December 17, 2025
by
TyraNight
#inventory, #game
Today I worked on implementing the game’s inventory system, and it’s coming together really well. I’ve set up an 8-slot fixed inventory with a stacking system : If the player picks up an item th...
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